Posts Tagged ‘FLmobigame’


30.10.2013

Running a MOOC – day 3

posted by Karsten

in Uncategorized

The last two days have been REALLY busy. On Monday the course started. And since then there have been many eager students on the course.

The first week is all about setting up a development environment. It is not as easy as it sounds like! We have had many who have just sailed through the exercise, but also many with problems. Our team of helpers have been EXCELLENT! It is also really encouraging to see participants helping out other participants – this has also happened a lot – THANKS!

What have I learned?

  • Our students at Reading are excellently prepared to support learners! We have 7 of them helping, and they are really amazing…
  • I know now that having a free schedule the first couple of days is a must – I didn’t! I should! One participant actually asked me when I sleep, I answered (with a grin) never… 😉
  • We found a few mistakes in the material. Nothing big, but minor things got ironed out – It is a beta run after all.
  • I need to create a small step-by-step instruction for the future about how you set up the game frame work.
  • The permutations of errors from setting up Java with Eclipse Android SDK are many. We knew many – I think we now know them all!
  • How much fun it is to run these MOOCs!

 

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27.09.2013

FutureLearn and me

posted by Karsten

in Uncategorized

Yes – we have done it!

Over the summer I have been working on the online course “Begin Programming: build you first mobile game that will run on FutureLearn. We (the team here at UoR) have finally finished creating the course. So, we will soon have real testers in to try it, and then 28/10/2013 we go live!

You can see the trailer here:

The course is already over subscribed, so we will run it again early in the new year. It is truly a very interesting time for me/us!

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