Posts Tagged ‘XNA’


28.06.2007

WiiWare is coming!

posted by Karsten

in RedGloo

Article

Nintendo is opening up their games API to home brewing coders, following the Microsoft example of releasing XNA. This is good news for aspiring games programmers, and really makes me want a Wii even more…

The biggest question really is: When will Sony open up their API??? 

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22.12.2006

XNA and my rotten computer

posted by Karsten

in RedGloo

I really do need a new computer…

I installed XNA on my home computer today and it wouldn't run out of the box. Reason, my graphics card is too old, it doesn't support "Pixel shader 1.1". I did find a work around here, but it makes everything INCREDIBLY slow as it runs in software!

So I guess I've got to wait till January where we'll by a new computer… 

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27.10.2006

XNA Games Development Week – Workshops

posted by Karsten

in RedGloo

Anybody going to the XNA Games Development workshops?

I'm considering going up there, so maybe some coordination would be possible. 

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