Thanks to the good people of Ndoo, who runs an Android market for the Chinese market, I’ve now had my BoB game translated into Chinese! Or at least I hope it has, as I can’t read it myself… 😉
They are now going to distribute it to that Market – I hear it is big – so I hope it will bring in some good download stats…
They are also translating the Rune Escape game.
Here is a screenshot of BoB in Chinese:
You can’t test it yet yourself – unless you get it from Ndoo which I can only encourage – as I haven’t yet updated it.




The game development is moving along, and I’m almost getting ready for release. The game is now a real game, or actually several – I’m only showing one at the moment, which will changes before release. It has got real scoring, and a timing mechanics (a set time to play which gets some added time for each correctly pocketed ball) which for me wants me play it again! Luckily!! I think it is important that a developer wants to play his own game…