11.04.2008

Garry’s Mod

posted by Karsten

Garry's Mod is a Half Life 2 (HL2) modification, that turns HL2 into something that I can best describe as a big box of lego. Suddenly you stand with the tools to sprawn new object, attaches rules of physics, engines, balloons, well almost anything to the objects and people from the HL2 games.

There are absolutely no rules, objectives or statistics, exept for the ones you create yourself. It is only your own imagination, scripting cababilities and artistic flair that set the boundaries. You can create even multiplayer scenarios.

Now, I've only tried this game for the first time this lunchtime, which turned into a lunchtime and a bit. At this point in time I'm facinated and can see a lot of posibilities. However I'm not sure if this facination will keep me building stuff in the long run. There are plenty of games and puzzles created by the user community, but I'd like to create something myself. Will I do that, or will this just turn out like the longtime want to create a "proper" computer game, that just keeps being taken over by other commitments like job and family life?

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2 Responses to “Garry’s Mod”

  1. Guest says:

    this looks good – mind you I am reading it on a moving flag version of gecko which is designed to be in Second Life, but which I am running on Windows…. have a look at http://ubrowser.com/index.php

  2. P@ Parslow says:

    Ooops that was me – forgot I wasn't logged in…

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